local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133213011
L1_1 = {}
L2_1 = {}
L2_1.config_id = 11001
L2_1.monster_id = 28030102
L3_1 = {}
L3_1.x = -3552.725
L3_1.y = 200.264
L3_1.z = -3348.344
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 97.75
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.pose_id = 2
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 11002
L3_1.monster_id = 28020301
L4_1 = {}
L4_1.x = -3488.798
L4_1.y = 211.266
L4_1.z = -3359.539
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 10.376
L4_1.y = 100.54
L4_1.z = 5.054
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\232\181\176\229\133\189"
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 11003
L4_1.monster_id = 28020301
L5_1 = {}
L5_1.x = -3496.645
L5_1.y = 212.327
L5_1.z = -3353.725
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 4.353
L5_1.y = 359.564
L5_1.z = 348.565
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\232\181\176\229\133\189"
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 11004
L5_1.monster_id = 28030102
L6_1 = {}
L6_1.x = -3545.706
L6_1.y = 200.082
L6_1.z = -3341.641
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 215.101
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\233\184\159\231\177\187"
L5_1.pose_id = 2
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 11005
L6_1.monster_id = 28020102
L7_1 = {}
L7_1.x = -3520.631
L7_1.y = 201.136
L7_1.z = -3423.971
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\232\181\176\229\133\189"
L6_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 11001
L5_1 = 11002
L6_1 = 11003
L7_1 = 11004
L8_1 = 11005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
